A realm is built one choice at a time.

BANNERWAKE

Build the land. Raise the banner.

Gather resources. Build your settlement. Claim the landmarks.
Defend your people and expand your realm.

Play it on your computer

Free in a browser tab, nothing to install; it plays with a mouse and keyboard. Send yourself the link, and your realm is one click away tonight.

Walls, towers, and siege engines, as it plays

On a computerMultiplayer needs a mouse and keyboard for now; joining a friend’s room by code works here too.

  • Gatherresources
  • Buildyour settlement
  • Claimlandmarks
  • Defendand expand
  • GatherTimber, stone, and the harvest

  • BuildRaise a town from five Laborers

  • ClaimDrive off the bandits, claim the landmarks

  • DefendWalls, towers, and siege engines

About

A settlement that grows into a realm

An original real-time strategy game that runs in your browser, with nothing to install. You start with a Town Hall, five Laborers, and a Scout. The Laborers cut timber, quarry stone, and bring in the harvest; you raise houses, farms, and camps, train an army, and send it out to hold the landmarks that carry your realm from Homestead to March to Sovereignty.

In a Skirmish, alone, you face the AI at 4 difficulties, from a gentle first match to one that fortifies its home and sends waves to win; with friends, you play in a room of up to 8. The last realm standing wins. Last Stand, still in testing, turns it round: hold a walled town against 10 waves of raiders, alone or with up to 3 friends.

  • 5factionseach with its own elite soldier
  • 9map typesfair to every seat, in three climates
  • 2–8playersfree-for-all or in teams
  • 4AI difficultiesEasy to Very Hard

Features

Everything a realm needs

  • 5 factions

    River Compact, Highland Pact, Roman Empire, Gallic Tribes, and Egyptian Kingdom: each with its own buildings, a bonus, and a Fortress unit such as the Legionary or the Pharaoh’s Guard.

  • 9 map types

    Open Frontier, River Crossings, Broken Highlands, Crossroads, and more, generated from a seed and fair to every seat, in temperate, winter, or desert country.

  • Landmarks and Glory

    Standing stones and Moai statues pay Glory while you hold them, and Glory raises your realm through its stages. Bandit camps guard them first.

  • Armies that counter

    Pikes stop riders, riders run down archers, archers cut down swordsmen, and swordsmen break the pike line. Towers, Walls, and siege engines decide the long games.

  • Multiplayer for 2–8

    Open a room, share its five-letter code, fill the empty seats with AI, and play free-for-all or in teams, or hold a Last Stand together. A dropped player can rejoin.

  • Storms and wild country

    Tornadoes, sandstorms, and blizzards cross the map and hunt the nearest units; deer and boars roam between the realms.

  • River Compact
  • Highland Pact
  • Roman Empire
  • Gallic Tribes
  • Egyptian Kingdom

Media

From the game

Screenshots from the game as it plays today, captured in its own engine.

BANNERWAKE · ORIGINAL RTS PROTOTYPEPrivacy Terms · BUILD THE LAND. RAISE THE BANNER.